gdp yaml review
Phil Morrell
debian at emorrp1.name
Thu Sep 14 20:52:35 UTC 2017
Thanks for checking, I didn't know about GDP_UNINSTALLED or
tools.check_equivalence, I'll use them for next time.
--
Phil Morrell (emorrp1)
On 14 September 2017 at 19:24, Alexandre Detiste
<alexandre.detiste at gmail.com> wrote:
> Hi,
>
> Seems really good, pushed to master
>
> We can compare each commit in a semi-automated way:
>
> $ git pull
> $ make
> $ cp out/vfs.zip ref.zip
> $ git checkout planescape-torment
> $ git pull (whoops, I wanted to check one commit at time)
> $ git reset --hard 45dadfbe00302d0bfc7c822a7469c5862fa8dcbb
> $ GDP_UNINSTALLED=1 python3 -m tools.check_equivalence planescape-torment |
> less
>
> "name": "planescape-torment-en-data",
> "optional": [
> "autonote.ini",
> "beast.ini",
> + "ddrawfix/readme.html", -> this is likely more related to the
> original DirectDraw engine
> than to the game
> scenario or assets; it doesn't hurt to keep ip tough
> "keymap.ini",
> "layout.ini",
> + "manual.pdf", --> nice
> "override/ar0700.ini",
> "override/ar0901.ini",
> "quests.ini",
> "readme.txt",
> + "readme11.txt", --> maybe a patch changelog, locating the
> original from back then is nice for people
> attempting to use the orignal
> media and not some already patched GOG/Steam version
> "torment.ini"
> ],
>
> Greets,
>
> 2017-09-14 18:44 GMT+02:00 Phil Morrell <debian at emorrp1.name>:
>>
>> Hi All,
>>
>> I've pushed a "planescape-torment" branch to the repo, please could
>> you review and merge the changes?
>>
>> This is the first time I've needed to create groups to bump the
>> archive version number, so I'm not confident I did it right - mainly
>> just followed the baldurs-gate diff.
>>
>> Thanks,
>> --
>> Phil Morrell (emorrp1)
>
>
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