Bug#911078: triplea: Fails to start with NullPointerException

Dan Van Atta dhvatta at gmail.com
Wed Aug 7 16:36:38 BST 2019


Apologies for the long delay, updates to Debian are a deeper issue than I
initially realized. TripleA has had a history of maintenance overhead
problems, seeing the Debian fork has me realize that it is a fork with its
own unique code and in effect would be a second codebase to maintain. I do
not think it's sustainable to maintain two code bases as has been done. Of
note, it's difficult sustaining development in the core codebase itself and
there's been a lot of effort to improve efficiency there in order to make
progress in substantially improving the game.

With that said, I think the solution is to try and incorporate the Debian
patches into the main codebase to the largest extent possible. In that case
the Debian version could be a clean fork of the main codebase and would
remove the second maintenance effort. I've opened a tracking issue in the
Github issue queue to discuss this amongst the TripleA developers and
greater community: https://github.com/triplea-game/triplea/issues/4933.
Input and coordination on that effort from the Debian side would be very
welcome. While I'm not sure if we can make the Debian version a 'true'
fork, having the main repo and Debian fork mirror as closely as possible
should reduce redundant maintenance efforts and make this process more
sustainable.
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