Packaging ardour 4.0

Felipe Sateler fsateler at debian.org
Mon Apr 20 14:03:13 UTC 2015


On 20 April 2015 at 10:49, Adrian Knoth <adi at drcomp.erfurt.thur.de> wrote:
> On 04/20/15 15:09, Jaromír Mikeš wrote:
>
>> Great!
>>
>> How do you do repacking? Manually?
>
>
> Sort of. I track upstream git and then drop the waf binary. I wish the
> filter statement in gbp.conf would work, but for some reason it doesn't.
>
>> P: ardour3 source: source-contains-autogenerated-visual-c++-file
>> MSVCvst_scan/vst_scan.rc.in <http://vst_scan.rc.in>
>> P: ardour3 source: source-contains-autogenerated-visual-c++-file
>> MSVCvst_scan/resource
>> P: ardour3 source: source-contains-autogenerated-visual-c++-file
>> MSVCardour3/resource
>> P: ardour3 source: source-contains-autogenerated-visual-c++-file
>> icons/win32/resource
>> P: ardour3 source: source-contains-autogenerated-visual-c++-file
>> icons/win32/msvc_resources.rc.in <http://msvc_resources.rc.in>
>
>
> These should indeed be dropped. If you can figure out some magic to do
> this automatically, that would be great. There's automatic
> git-upstream-repackaging in CDBS, I've used it for jackd2, so taking a
> look at jackd2's debian/rules should get you started.
>
>> E: ardour3: menu-icon-too-big usr/share/pixmaps/ardour4.xpm: 48x48 > 32x32
>> Should we ship smaller icon?
>
>
> No, I think lintian is wrong here. I have a HiDPI display (2560x1600 on
> 13" screen), and small icons are a pain. OSX (the only OS that has
> properly working HiDPI out of the box) ships icons up to 1024x1024, so
> lintian's 32x32 restriction is a total joke.

This is not lintian's restriction. The debian menu spec demands 32x32 icons:

https://lintian.debian.org/tags/menu-icon-too-big.html

I would not really bother with a menu file if ardour ships a .desktop entry.

>
>
> Is it already possible to have SVG logos?

I believe the .desktop spec allows svg. The debian menu spec doesn't.


-- 

Saludos,
Felipe Sateler



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