antialiasing not working with bumblebee and nvidia propietary
Luca Boccassi
luca.boccassi at gmail.com
Sun Jan 24 13:20:31 UTC 2016
On Sat, 2016-01-23 at 13:44 +0100, Jakub Pišek wrote:
> i tried nvidia-settings, but settings are not applied.
> also enviroment variables __GL_FSAA_MODE and VGL_SAMPLES with no effect
>
> here is fsaa query from nvidia-settings:
>
> optirun nvidia-settings -c :8 --query=fsaa --verbose
>
> Attribute 'FSAA' (debext:8.0): 0.
> Valid values for 'FSAA' are: 0, 1, 5, 9, 10 and 11.
> 'FSAA' can use the following target types: X Screen.
>
> Note to assign 'FSAA' on the commandline, you may also need to assign
> 'FSAAAppControlled' and 'FSAAAppEnhanced' to 0.
>
> Valid 'FSAA' Values
> value - description
> 0 - Off
> 1 - 2x (2xMS)
> 5 - 4x (4xMS)
> 9 - 8x (4xSS, 2xMS)
> 10 - 8x (8xMS)
> 11 - 16x (4xSS, 4xMS)
>
> next week i have big show, i dont know what to do, what to try.
> do you have some ideas?
> thanks!
Hi,
Changing values through nvidia-settings won't work through bumblebee,
you can find an explanation by upstream devs at [1][2].
Upstream developers suggest that VGL_SAMPLES should work when using
virtualgl as the bridge, so double check that it's not using primus.
If that still doesn't work, I'd suggest forwarding this issue upstream
[3] as the developers might have more suggestions.
Kind regards,
Luca Boccassi
[1] https://github.com/Bumblebee-Project/Bumblebee/issues/272
[2] https://github.com/Bumblebee-Project/Bumblebee/issues/296
[3] https://github.com/Bumblebee-Project/Bumblebee/issues
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