ITP: libglvnd -- Vendor-neutral OpenGL dispatch layer

Timo Aaltonen tjaalton at debian.org
Mon Jan 25 07:46:12 UTC 2016


24.01.2016, 20:34, Luca Boccassi kirjoitti:
> Package: wnpp
> Severity: wishlist
> Owner: Luca Boccassi <luca.boccassi at gmail.com>
> 
> * Package name    : libglvnd
>   Version         : 0~20160122
>   Upstream Author : NVIDIA Corporation
> * URL             : https://github.com/NVIDIA/libglvnd
> * License         : MIT
>   Programming Lang: C
>   Description     : Vendor-neutral OpenGL dispatch layer
> 
> libglvnd is a Vendor-neutral dispatch layer for arbitrating OpenGL API
> calls between multiple vendors on a per-screen basis.
> Currently, only the GLX window-system API and OpenGL are supported, but
> in the future this library may support EGL and OpenGL ES as well.
> 
> 
> I am one of the pkg-nvidia maintainers, and we would like to use this
> ITP to start a discussion about packaging libglvnd with the maintainers
> of Mesa, X and fglrx.
> 
> As you might have read news about, NVIDIA has been working on an open
> source (MIT-like license) vendor-neutral dispatch layer for OpenGL. They
> have now declared it stable, and their proprietary graphics driver
> started using it in version 361 [1].
> 
> It has been reported that AMD is interested in supporting this library
> too [2].
> 
> Finally, following a discussion on the upstream Mesa mailing list [3],
> it has been reported that work is in progress in Mesa too to support
> this library [4].
> 
> Our proposal would be to wait to upload this package until a version of
> Mesa that can make use of it is released. Then, as a a possible example,
> we could upload both to Debian experimental, and at the same time switch
> the proprietary Nvidia drivers to use it, and see how it works. When
> fglrx gets there too, we should then be able to stop using
> glx-alternatives-* packages.
> 
> My proposal for the packaging itself can be found on pkg-nvidia's git
> [5]. Given upstream doesn't seem to do release tagging, I'm using the
> 0~<LAST-COMMIT-DATE> format. I split each .so in an individual binary
> and -dbg package, called *-glvnd[-dbg], plus a common libglvnd-dev.
> Figuring out precisely the licensing was the fun part, as the code is a
> mixture of Expat, MIT-like, BSD 1-clause and 3-clause, GPL3 and
> GNU-permissive :-)
> 
> Comments? Opinions? ACKs/NACKs?

packaging available at

git://git.debian.org/pkg-xorg/lib/libglvnd.git

but since it hasn't been of any use there was no ITP filed, so thanks
for that :)

it's not final of course, tests fail and there are probably other issues
too..

-- 
t



More information about the pkg-nvidia-devel mailing list