Bug#812530: ITP: libglvnd -- Vendor-neutral OpenGL dispatch layer

Luca Boccassi luca.boccassi at gmail.com
Fri Jan 13 20:56:02 UTC 2017


On Mon, 2016-12-12 at 18:14 +0200, Timo Aaltonen wrote:
> On 12.12.2016 17:47, Andreas Beckmann wrote:
> > On 2016-12-08 13:31, Timo Aaltonen wrote:
> >> It's there now, but we're still uncertain if mesa will switch to use it
> >> in stretch, and I don't know how nvidia driver migrating to it without
> >> mesa would work?
> > 
> > I don't plan to switch to the packaged libglvnd without mesa adopting it
> > as well. Also in the current form (everything in a single package) I
> > cannot use it as a drop-in replacement for the glvnd libraries from
> > nvidia (where I follow a strict one library per package scheme).
> > For the mesa side the question will be: will it be a complete switch
> > over or will there be the possibility to switch between non-glvnd and
> > glvnd based libGL etc.? NVIDIA currently provides both variants for
> > libGL and libEGL, since the glvnd variants have shown some regressions
> > (but I don't know in which applications). For the nvidia driver I
> > provide both variants with the glvnd variant being the preferred
> > alternative.
> 
> It's a configure switch so in theory mesa could be built with glvnd and
> without (two separate builds), but I doubt we'll do that.

FYI: looks like Fedora is planning to enable GLVND by default, so there
should be useful information popping up for us as well from that trial:

https://lists.fedoraproject.org/archives/list/devel@lists.fedoraproject.org/thread/BTA5ZIBD4LP6EXK6A4V4WWK7HGZTKEUU/

> > Please keep the Debian NVIDIA Maintainers in the loop if there is
> > progress being made on the MESA side.
> 
> Yep, and I'm not sure if it was a good idea to put everything in one
> package. Also, this probably should be kept out of stretch and instead
> spend some more time on it.
> 
> I'll look into it some more after xmas. Do you have an irc channel I
> could join at some point?

We don't have a dedicated IRC channel

-- 
Kind regards,
Luca Boccassi
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