Bug#812530: ITP: libglvnd -- Vendor-neutral OpenGL dispatch layer

Timo Aaltonen tjaalton at debian.org
Thu Jan 19 09:19:07 UTC 2017


On 13.01.2017 22:56, Luca Boccassi wrote:
> On Mon, 2016-12-12 at 18:14 +0200, Timo Aaltonen wrote:
>> On 12.12.2016 17:47, Andreas Beckmann wrote:
>>> On 2016-12-08 13:31, Timo Aaltonen wrote:
>>>> It's there now, but we're still uncertain if mesa will switch to use it
>>>> in stretch, and I don't know how nvidia driver migrating to it without
>>>> mesa would work?
>>>
>>> I don't plan to switch to the packaged libglvnd without mesa adopting it
>>> as well. Also in the current form (everything in a single package) I
>>> cannot use it as a drop-in replacement for the glvnd libraries from
>>> nvidia (where I follow a strict one library per package scheme).
>>> For the mesa side the question will be: will it be a complete switch
>>> over or will there be the possibility to switch between non-glvnd and
>>> glvnd based libGL etc.? NVIDIA currently provides both variants for
>>> libGL and libEGL, since the glvnd variants have shown some regressions
>>> (but I don't know in which applications). For the nvidia driver I
>>> provide both variants with the glvnd variant being the preferred
>>> alternative.
>>
>> It's a configure switch so in theory mesa could be built with glvnd and
>> without (two separate builds), but I doubt we'll do that.
> 
> FYI: looks like Fedora is planning to enable GLVND by default, so there
> should be useful information popping up for us as well from that trial:
> 
> https://lists.fedoraproject.org/archives/list/devel@lists.fedoraproject.org/thread/BTA5ZIBD4LP6EXK6A4V4WWK7HGZTKEUU/

Yep, I'll look at the packaging and extra patches they carry after next
week.


-- 
t

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