[Pkg-pascal-devel] Lazarus 1.2.2

Abou Al Montacir abou.almontacir at sfr.fr
Sun May 18 10:35:19 UTC 2014


On Sat, 2014-05-17 at 20:05 +0200, Paul Gevers wrote:
> Hi Abou,
> 
> On 17-05-14 19:35, Abou Al Montacir wrote:
> > Sorry i was not clear about the FPC bug, and also I did not yet open a
> > bug. This bug is seen with castle-game-engine, but I don't now if it is
> > seen with Lazarus. The issue happens when having circular unit
> > dependency.
> 
> I am lost. Could you please explain very clearly what you think needs to
> happen now (in which order and what the requirements are for each
> action). Of course giving the reason might be nice, but maybe I will get
> it from the first two items.
I think opening bugs will clarify this for you and others

> Should we upload cge straight away, or only after lazarus 1.2.2 is built?
> Uploading a new version of view3dscene can only happen after a new
> version of cge.
> 
> Which packages in testing are now broken (unusable)? Only cge? I will
> file the FTBFS bug for view3dscene if you can't do it tonight.
cge is broken and fix already committed.
view3dscene is also FTBFS for 2 reasons:
1) 3.13.0 will fail building against cge 5.0.0
2) 3.14.0 will fail to build against cge 5.0.0-1

> > BTW, i need to check if all Lazarus units are built using the -Ur flag.
> 
> Sorry to say, but couldn't you have checked before you "asked" me to
> upload? I checked the differences between the current 1.2 and the
> uploaded 1.2.2 package. I think everything is there.
I wanted to gain time in the new queue, but as you can see it took only
1 day there.

> Did you obtain upload rights, or did I misunderstand your previous e-mail?
Yes

Cheers,
Abou Al Montacir
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