[Pkg-pascal-devel] Change xcf2png -> ImageMagick breaks images with alpha channel

Paul Gevers elbrus at debian.org
Wed Feb 17 21:34:47 GMT 2021

Hi Michalis,

On 17-02-2021 22:26, Michalis Kamburelis wrote:
> Although I am surprised that it doesn't affect a ton of other
> packages. I mean, I thought that GIMP is used in a lot of projects,
> but https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=982500 mentions
> only "3 rdeps".

Those three rdeps, were the rdeps of xcf2png.

> So either GIMP is less used than I thought, or most
> packages already preferred ImageMagick over xcf2png for this
> conversion, or there is some other solution used in other packages.

xcf2png is a binary from xcftools, *not* from GIMP.

> It's a pity CGE 7 will not get to next Debian stable, but I completely
> understand. I did wait way too long to release promised 7.0-alpha.1. I
> hope that my notes in the thread "Castle Game Engine 7.0-alpha.1
> release, view3dscene 4.0.0" will help anyway, to make CGE (and
> view3dscene) packages in Debian and Ubuntu be updated when possible.

I'll do my best to work on it and once something builds, I'll upload to
experimental. From there it *can* be synced to Ubuntu if somebody cares
to arrange that.

> Let me know if you need further help from me there.

Will do.

> I did the necessary changes for CGE 6.4 too. They are in
> https://github.com/castle-engine/castle-engine/commit/bac2e014167827d6a1f513881209f313437d7754
> (latest commit from v6.4-fixes branch,
> https://github.com/castle-engine/castle-engine/tree/v6.4-fixes ).

Thanks, I'll probably fix that tomorrow (UTC+1).


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