[Pkg-pascal-devel] Castle Game Engine 7.0-alpha.1 release, view3dscene 4.0.0
Abou Al Montacir
abou.almontacir at sfr.fr
Thu Feb 25 21:25:17 GMT 2021
On Thu, 2021-02-25 at 16:04 +0100, Abou Al Montacir wrote:
> OK, I'll have a trial with build depends on package libgl1.
The above fixed the reported issue, however a new issue happens now when
building the documentation.Below the related build log. I could not figure out
why this fails. Can you please help?-- Cheers,
Abou Al Montacir
make[2]: Leaving directory '/build/castle-game-engine-7.0-
alpha.1/doc/man/man1'make[1]: Leaving directory '/build/castle-game-engine-7.0-
alpha.1' debian/rules override_dh_auto_build-indepmake[1]: Entering directory
'/build/castle-game-engine-7.0-alpha.1'--- Building Documentation# Create logo
first, before generating documentation/usr/bin/make -C doc/pasdoc/logomake[2]:
Entering directory '/build/castle-game-engine-7.0-
alpha.1/doc/pasdoc/logo'inkscape castle_game_engine_icon.svg \ --export-
width=256 \ --export-height=256 \ --export-background=white \ --export-
background-opacity=0 \ --export-filename=castle_game_engine_icon.png
** (process:311682): WARNING **: 21:19:04.909: Unable to create profile
directory (Permission denied) (13)Unable to init server: Could not connect:
Connection refused** Message: 21:19:04.927: Cannot create profile directory
/nonexistent/.config/inkscape.** Message: 21:19:04.927: Inkscape will run with
default settings, and new settings will not be saved. Failed to get connection**
(inkscape:311682): CRITICAL **: 21:19:04.931: dbus_g_proxy_new_for_name:
assertion 'connection != NULL' failed
** (inkscape:311682): CRITICAL **: 21:19:04.931: dbus_g_proxy_call: assertion
'DBUS_IS_G_PROXY (proxy)' failed
** (inkscape:311682): CRITICAL **: 21:19:04.931:
dbus_g_connection_register_g_object: assertion 'connection != NULL' failed
** (inkscape:311682): WARNING **: 21:19:05.016: Could not create directory
'/nonexistent/.config/inkscape'
** (inkscape:311682): WARNING **: 21:19:05.016: Could not create extension error
log file '/nonexistent/.config/inkscape/extension-errors.log'
** (inkscape:311682): WARNING **: 21:19:05.046: Fonts dir
'/usr/share/inkscape/fonts' does not exist and will be ignored.
** (inkscape:311682): WARNING **: 21:19:05.046: Fonts dir
'/nonexistent/.config/inkscape/fonts' does not exist and will be
ignored.Background RRGGBBAA: ffffffffArea 0:0:256:256 exported to 256 x 256
pixels (96 dpi)make[2]: Leaving directory '/build/castle-game-engine-7.0-
alpha.1/doc/pasdoc/logo'/usr/bin/make -C doc/pasdoc htmlmake[2]: Entering
directory '/build/castle-game-engine-7.0-alpha.1/doc/pasdoc'./mk_docs.sh
htmlPasDoc 0.15.0 [2018-02-08|FPC 3.0.4|Linux|64]Documentation generator for
Pascal source
This is free software; see the source for copying conditions. There is
NOwarranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Info[1]: Starting Source File Parsing ...Info[2]: Now parsing file
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parsing file ./ui/opengl/castledialogstates.pas...Warning[2]: Evaluating $if and
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parsing file ./ui/opengl/castlenotifications.pas...Warning[2]: Evaluating $if
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parsing file ./game/castlelevels.pas...Warning[2]: Evaluating $if and $elseif
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parsing file ./game/castleitems.pas...Warning[2]: Evaluating $if and $elseif
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parsing file ./3d/castlesectors.pas...Warning[2]: Evaluating $if and $elseif
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parsing file ./3d/castlespheresampling.pas...Warning[2]: Evaluating $if and
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parsing file ./3d/castlequaternions.pas...Warning[2]: Evaluating $if and $elseif
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parsing file ./3d/castlespacefillingcurves.pas...Warning[2]: Evaluating $if and
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parsing file ./3d/castletriangulate.pas...Warning[2]: Evaluating $if and $elseif
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parsing file ./3d/castlethirdpersonnavigation.pas...Warning[2]: Evaluating $if
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trueInfo[2]: Now parsing file ./3d/castlecomponentserialize.pas...Warning[2]:
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trueInfo[2]: Now parsing file ./3d/castlerays.pas...Warning[2]: Evaluating
$if and $elseif conditions is not implemented, I'm simply assuming that
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trueInfo[2]: Now parsing file ./3d/castletriangles.pas...Warning[2]:
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trueInfo[2]: Now parsing file ./3d/castlerenderingcamera.pas...Warning[2]:
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that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./3d/castlefrustum.pas...Warning[2]: Evaluating
$if and $elseif conditions is not implemented, I'm simply assuming that
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trueInfo[2]: Now parsing file ./3d/castlecubemaps.pas...Warning[2]:
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$if and $elseif conditions is not implemented, I'm simply assuming that
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trueInfo[2]: Now parsing file ./3d/castletransform.pas...Warning[2]:
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trueInfo[2]: Now parsing file ./3d/castlesphericalharmonics.pas...Warning[2]:
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trueInfo[2]: Now parsing file ./3d/castleboxes.pas...Warning[2]: Evaluating
$if and $elseif conditions is not implemented, I'm simply assuming that
"defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./3d/castlenurbs.pas...Warning[2]: Evaluating
$if and $elseif conditions is not implemented, I'm simply assuming that
"defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./images/castlevideos.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./images/castlecompositeimage.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
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trueInfo[2]: Now parsing file ./images/castletextureimages.pas...Warning[2]:
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that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./images/opengl/castleglutils.pas...Warning[2]:
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that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file
./images/opengl/castleglimages.pas...Warning[2]: Evaluating $if and $elseif
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parsing file ./images/opengl/castleglshaders.pas...Warning[2]: Evaluating $if
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"defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file
./images/opengl/castlerendercontext.pas...Warning[2]: Evaluating $if and $elseif
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defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./images/castleimages.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./files/castledatauri.pas...Warning[2]: Evaluating $if and $elseif
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defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./files/castleuriutils.pas...Warning[2]: Evaluating $if and $elseif
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defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./files/castlelocalizationgettext.pas...Info[2]: Now parsing
file ./files/castleconfig.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./files/indy/castleclientserver.pas...Warning[2]: Evaluating $if
and $elseif conditions is not implemented, I'm simply assuming that
"defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./files/castlerecentfiles.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./files/castlexmlutils.pas...Info[2]: Now
parsing file ./files/castlexmlcfginternal.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./files/castlexmlconfig.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./files/castlefindfiles.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./files/castledownload.pas...Warning[2]: Evaluating $if and $elseif
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defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./files/castlefilesutils.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./fonts/opengl/castlefontfamily.pas...Warning[2]: Evaluating $if
and $elseif conditions is not implemented, I'm simply assuming that
"defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./fonts/opengl/castlefonts.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file
./fonts/windows/castlewindowsfonts.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./fonts/castletexturefontdata.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/castleloadgltf.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/x3dcastlescript.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/castleterrain.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/x3dcamerautils.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/x3dtime.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/castlematerialproperties.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/x3dfields.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/x3dnodes.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueWarning[2]: Error
EPasDoc: ./x3d/x3dnodes_prototypes.inc(984): Unexpected reserved word "end"
while parsing unit x3dnodes.pas, continuing...Info[2]: Now parsing file
./x3d/castleshapes.pas...Warning[2]: Evaluating $if and $elseif conditions is
not implemented, I'm simply assuming that "defined(IOS) or defined(ANDROID) or
defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now parsing file
./x3d/opengl/castlerendererinternalshader.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/opengl/castlerendererinternaltextureenv.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file
./x3d/opengl/castlesceneinternalblending.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/opengl/castlescreeneffects.pas...Warning[2]: Evaluating $if
and $elseif conditions is not implemented, I'm simply assuming that
"defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file
./x3d/opengl/castlesceneinternalshape.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/opengl/castlerendererinternallights.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file
./x3d/opengl/castlesceneinternalocclusion.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/opengl/castleviewport.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/opengl/castleglcubemaps.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/opengl/castlescene.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/castlescenecore.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/x3dload.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/x3dtriangles.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./x3d/castleraytracer.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./base/castledynlib.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./base/castlerandom.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./base/castleinterfaces.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./base/castlevectors.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./base/castlelog.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./base/castlestreamutils.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./base/castlesystemlanguage.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./base/castleparameters.pas...Warning[2]: Evaluating $if and
$elseif conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./base/castlemessaging.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now
parsing file ./base/castletimeutils.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueWarning[1]:
./base/castletimeutils_frameprofiler.inc(73): This is a back-comment (comment
starting with "<") but there is no item declared right before it: " time, for
each TFrameMetric"Info[2]: Now parsing file
./base/castlecolors.pas...Warning[2]: Evaluating $if and $elseif conditions is
not implemented, I'm simply assuming that "defined(IOS) or defined(ANDROID) or
defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now parsing file
./base/castleclassutils.pas...Warning[2]: Evaluating $if and $elseif conditions
is not implemented, I'm simply assuming that "defined(IOS) or defined(ANDROID)
or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now parsing file
./base/castlestringutils.pas...Warning[2]: Evaluating $if and $elseif conditions
is not implemented, I'm simply assuming that "defined(IOS) or defined(ANDROID)
or defined(CASTLE_NINTENDO_SWITCH)" is trueInfo[2]: Now parsing file
./base/castleapplicationproperties.pas...Warning[2]: Evaluating $if and $elseif
conditions is not implemented, I'm simply assuming that "defined(IOS) or
defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is trueWarning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(CASTLE_IOS) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./base/castleprojection.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./base/opengl/castleglversion.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./base/castleprogressconsole.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./base/castleutils.pas...Warning[2]: Evaluating
$if and $elseif conditions is not implemented, I'm simply assuming that
"defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./base/castlefilefilters.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./base/castlerectangles.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./base/castleprogress.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./base/castleunicode.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file ./base/castlerenderoptions.pas...Warning[2]:
Evaluating $if and $elseif conditions is not implemented, I'm simply assuming
that "defined(IOS) or defined(ANDROID) or defined(CASTLE_NINTENDO_SWITCH)" is
trueInfo[2]: Now parsing file
../doc/pasdoc/introduction.pasdoc...Info[2]: ... 146 Source File(s)
parsedInfo[2]: Creating links ...Info[2]: ... links createdWarning[2]:
Could not find item
TAbstractSequencerNode.ForceContinuousValue_ChangedWarning[2]: Could not find
item TAbstractViewpointNode.OrientationWarning[2]: Could not find item
TAbstractViewpointNode.GravityTransformWarning[2]: Could not find item
TAbstractViewpointNode.GravityUpWarning[2]: Could not find item
TTransformNode.CenterWarning[2]: Could not find item
TTransformNode.RotationWarning[2]: Could not find item
TTransformNode.ScaleWarning[2]: Could not find item
TTransformNode.ScaleOrientationWarning[2]: Could not find item
TTransformNode.TranslationWarning[2]: Could not find item
TAbstractShapeNode.RenderWarning[2]: Could not find item
TCommonSurfaceShaderNode.DiffuseTextureWarning[2]: Could not find item
TCommonSurfaceShaderNode.MultiDiffuseAlphaTextureWarning[2]: Could not find item
TCommonSurfaceShaderNode.NormalTextureWarning[2]: Could not find item
TImageBackgroundNode.TextureWarning[2]: Could not find item
TImageBackgroundNode.ColorWarning[2]: Could not find item
TAbstractX3DGroupingNode.BBoxWarning[2]: Could not find item
TAbstractShapeNode.BBoxWarning[2]: Could not find item
TAbstractComposedGeometryNode.SetTangentWarning[2]: Could not find item
TBillboardNode.AxisOfRotationWarning[2]: Could not find item
TAppearanceNode.BlendModeWarning[2]: Could not find item
TAppearanceNode.TextureWarning[2]: Could not find item
TAppearanceNode.NormalMapInfo[2]: Expanding descriptions (pass 1)
...Info[2]: Expanding descriptions (pass 2) ...Warning[1]: Could not resolve
link "AHurtDirection" (from description of
"CastleBehaviors.TCastleAliveBehavior.Hurt")Warning[1]: Could not resolve link
"AHurtDirection" (from description of
"CastleBehaviors.TCastleAliveBehavior.HurtStrength")Warning[1]: Could not
resolve link "TBillboardNode.AxisOfRotation" (from description of
"CastleBehaviors.TCastleBillboard.AxisOfRotation")Warning[1]: Could not resolve
link "TBlendingSort.bs3D" (from description of
"CastleBoxes.TBox3D.CompareBackToFront3D")Warning[1]: Could not resolve link
"TBlendingSort.bs2D" (from description of
"CastleBoxes.TBox3D.CompareBackToFront2D")Warning[1]: Unknown tag name "url" (in
description of "CastleClientServer")Warning[1]: Unknown tag name "url" (in
description of "CastleClientServer")Warning[1]: Could not resolve link
"TAbstractColorNode.Mode" (from description of
"CastleRenderOptions.TColorMode")Warning[1]: Could not resolve link
"TAbstractOneSidedMaterialNode.NormalTexture" (from description of
"CastleRenderOptions.TCastleRenderOptions.BumpMapping")Warning[1]: Could not
resolve link "TAbstractOneSidedMaterialNode" (from description of
"CastleRenderOptions.TCastleRenderOptions.BumpMapping")Warning[1]: Could not
resolve link "TMaterialNode" (from description of
"CastleRenderOptions.TCastleRenderOptions.BumpMapping")Warning[1]: Could not
resolve link "TPhysicalMaterialNode" (from description of
"CastleRenderOptions.TCastleRenderOptions.BumpMapping")Warning[1]: Could not
resolve link "TUnlitMaterialNode" (from description of
"CastleRenderOptions.TCastleRenderOptions.BumpMapping")Warning[1]: Could not
resolve link "TAbstractShapeNode.Shading" (from description of
"CastleRenderOptions.TCastleRenderOptions.PhongShading")Warning[1]: Could not
resolve link "TBlendModeNode" (from description of
"CastleRenderOptions.TCastleRenderOptions.BlendingSourceFactor")Warning[1]:
Could not resolve link "TTransformNode.Translation" (from description of
"CastleSceneCore.TCastleSceneCore")Warning[1]: Could not resolve link
"TAbstractX3DGroupingNode.AddChildren" (from description of
"CastleSceneCore.TCastleSceneCore")Warning[1]: Could not resolve link
"BoundingBox" (from description of
"CastleSceneCore.TCastleSceneCore")Warning[1]: Could not resolve link
"TX3DRootNode" (from description of
"CastleSceneCore.TCastleSceneCore.Load")Warning[1]: Could not resolve link
"BoundingBox" (from description of
"CastleSceneCore.TCastleSceneCore.InternalUpdateNavigation")Warning[1]: Could
not resolve link "TTimeSensorNode.FakeTime" (from description of
"CastleSceneCore.TCastleSceneCore.ForceAnimationPose")Warning[1]: Could not
resolve link "TTransformNode.Translation" (from description of
"CastleSceneCore.TCastleSceneCore.PlayAnimation")Warning[1]: Could not resolve
link "TTimeSensorNode.Start" (from description of
"CastleSceneCore.TCastleSceneCore.PlayAnimation")Warning[1]: Could not resolve
link "TTimeSensorNode.Stop" (from description of
"CastleSceneCore.TCastleSceneCore.PlayAnimation")Warning[1]: Could not resolve
link "TTextNode.FontChanged" (from description of
"CastleSceneCore.TCastleSceneCore.FontChanged")Warning[1]: Could not resolve
link "TAsciiTextNode_1.FontChanged" (from description of
"CastleSceneCore.TCastleSceneCore.FontChanged")Warning[1]: Could not resolve
link "TTimeSensorNode.Start" (from description of
"CastleSceneCore.TCastleSceneCore.CurrentAnimation")Warning[1]: Could not
resolve link "TCollisionNode" (from description of
"CastleSceneCore.TCastleSceneCore.Spatial")Warning[1]: Could not resolve link
"Collides" (from description of
"CastleSceneCore.TCastleSceneCore.Spatial")Warning[1]: Could not resolve link
"Collides" (from description of
"CastleSceneCore.TCastleSceneCore.Spatial")Warning[1]: Could not resolve link
"Collides" (from description of
"CastleSceneCore.TCastleSceneCore.Spatial")Warning[1]: Could not resolve link
"Collides" (from description of
"CastleSceneCore.TCastleSceneCore.Spatial")Warning[1]: Could not resolve link
"TX3DNode.KeepExistingBegin" (from description of
"CastleScreenEffects.TCastleScreenEffects.AddScreenEffect")Warning[1]: Could not
resolve link "TScreenEffectNode.Enabled" (from description of
"CastleScreenEffects.TCastleScreenEffects.AddScreenEffect")Warning[1]: Could not
resolve link "TScreenEffectNode.Enabled" (from description of
"CastleScreenEffects.TCastleScreenEffects.ScreenEffectsEnable")Warning[1]: Could
not resolve link "TScreenEffectNode.Enabled" (from description of
"CastleScreenEffects.TCastleScreenEffects.ScreenEffectsEnable")Warning[1]: Could
not resolve link "TAbstractGeometryNode.Proxy" (from description of
"CastleShapes.TShape.Geometry")Warning[1]: Could not resolve link
"TAbstractGeometryNode.Proxy" (from description of
"CastleShapes.TShape.State")Warning[1]: Could not resolve link
"TAbstractGeometryNode" (from description of
"CastleShapes.TShape.BoundingSphereCenter")Warning[1]: Could not resolve link
"TAppearanceNode.AlphaChannel" (from description of
"CastleShapes.TShape.AlphaChannel")Warning[1]: Could not resolve link
"TCollisionNode.Proxy" (from description of
"CastleShapes.TShape.Visible")Warning[1]: Could not resolve link
"TShapeNode.Collision" (from description of
"CastleShapes.TShape.Collidable")Warning[1]: Could not resolve link
"TCollisionNode" (from description of
"CastleShapes.TShape.Collidable")Warning[1]: Could not resolve link
"TCollisionNode.Enabled" (from description of
"CastleShapes.TShape.Collidable")Warning[1]: Could not resolve link
"TCollisionNode.Proxy" (from description of
"CastleShapes.TShape.Collidable")Warning[1]: Unknown tag name "like" (in
description of "CastleSoundEngine.TCastleSound")Warning[1]: Could not resolve
link "TCastleSoundSource.Play" (from description of
"CastleSoundEngine.TCastleSound")Warning[1]: Could not resolve link
"TTransformNode" (from description of
"CastleTransform.TCastleTransform.PointCollision2D")Warning[1]: Unknown tag name
"url" (in description of
"CastleURIUtils.URIExtractSettingsFromAnchor")Warning[1]: Unknown tag name "url"
(in description of "CastleURIUtils.URIExtractSettingsFromAnchor")Warning[1]:
Unknown tag name "url" (in description of
"CastleURIUtils.URIExtractSettingsFromAnchor")Warning[1]: Could not resolve link
"CastleVectorsInternalSingle.TGenericVector3.Equals" (from description of
"CastleVectors")Warning[1]: Could not resolve link
"CastleVectorsInternalSingle.TGenericVector3.IsZero" (from description of
"CastleVectors")Warning[1]: Could not resolve link
"CastleVectorsInternalSingle.TGenericVector3.PerfectlyEquals" (from description
of "CastleVectors")Warning[1]: Could not resolve link
"CastleVectorsInternalSingle.TGenericVector3.IsPerfectlyZero" (from description
of "CastleVectors")Warning[1]: Could not resolve link "TGenericVector2.ToString"
(from description of "CastleVectors.Vector2FromStr")Warning[1]: Could not
resolve link "TGenericVector3.ToString" (from description of
"CastleVectors.Vector2FromStr")Warning[1]: Could not resolve link
"TGenericVector4.ToString" (from description of
"CastleVectors.Vector2FromStr")Warning[1]: Could not resolve link
"TBackgroundNode" (from description of
"CastleViewport.TCastleViewport.Transparent")Warning[1]: Could not resolve link
"TTextureBackgroundNode" (from description of
"CastleViewport.TCastleViewport.Transparent")Warning[1]: Could not resolve link
"TImageBackgroundNode" (from description of
"CastleViewport.TCastleViewport.Transparent")Info[2]: ... Descriptions
expandedInfo[2]: Writing Docs for unit
"CastleActivityRecognition"Info[2]: Writing Docs for unit
"CastleAds"Info[2]: Writing Docs for unit
"CastleAnalytics"Info[2]: Writing Docs for unit
"CastleApplicationProperties"Info[2]: Writing Docs for unit
"CastleBehaviors"Info[2]: Writing Docs for unit
"CastleBoxes"Info[2]: Writing Docs for unit
"CastleCameras"Info[2]: Writing Docs for unit
"CastleClassUtils"Info[2]: Writing Docs for unit
"CastleClientServer"Info[2]: Writing Docs for unit
"CastleColors"Info[2]: Writing Docs for unit
"CastleComponentSerialize"Info[2]: Writing Docs for unit
"CastleCompositeImage"Info[2]: Writing Docs for unit
"CastleConfig"Info[2]: Writing Docs for unit
"CastleControl"Info[2]: Writing Docs for unit
"CastleControls"Info[2]: Writing Docs for unit
"CastleCreatures"Info[2]: Writing Docs for unit
"CastleCubeMaps"Info[2]: Writing Docs for unit
"CastleCurves"Info[2]: Writing Docs for unit
"CastleDataURI"Info[2]: Writing Docs for unit
"CastleDebugTransform"Info[2]: Writing Docs for unit
"CastleDialogs"Info[2]: Writing Docs for unit
"CastleDialogStates"Info[2]: Writing Docs for unit
"CastleDownload"Info[2]: Writing Docs for unit
"CastleDynLib"Info[2]: Writing Docs for unit
"CastleFacebook"Info[2]: Writing Docs for unit
"CastleFileFilters"Info[2]: Writing Docs for unit
"CastleFilesUtils"Info[2]: Writing Docs for unit
"CastleFindFiles"Info[2]: Writing Docs for unit
"CastleFlashEffect"Info[2]: Writing Docs for unit
"CastleFMODSoundBackend"Info[2]: Writing Docs for unit
"CastleFontFamily"Info[2]: Writing Docs for unit
"CastleFonts"Info[2]: Writing Docs for unit
"CastleFrustum"Info[2]: Writing Docs for unit
"CastleGameNotifications"Info[2]: Writing Docs for unit
"CastleGameService"Info[2]: Writing Docs for unit
"CastleGiftiz"Info[2]: Writing Docs for unit
"CastleGLCubeMaps"Info[2]: Writing Docs for unit
"CastleGLImages"Info[2]: Writing Docs for unit
"CastleGLShaders"Info[2]: Writing Docs for unit
"CastleGLUtils"Info[2]: Writing Docs for unit
"CastleGLVersion"Info[2]: Writing Docs for unit
"CastleHelpshift"Info[2]: Writing Docs for unit
"CastleImages"Info[2]: Writing Docs for unit
"CastleInAppPurchases"Info[2]: Writing Docs for unit
"CastleInputs"Info[2]: Writing Docs for unit
"CastleInspectorControl"Info[2]: Writing Docs for unit
"CastleInterfaces"Info[2]: Writing Docs for unit
"CastleItems"Info[2]: Writing Docs for unit
"CastleJoysticks"Info[2]: Writing Docs for unit
"CastleKeysMouse"Info[2]: Writing Docs for unit
"CastleLCLRecentFiles"Info[2]: Writing Docs for unit
"CastleLCLUtils"Info[2]: Writing Docs for unit
"CastleLevels"Info[2]: Writing Docs for unit
"CastleLoadGltf"Info[2]: Writing Docs for unit
"CastleLocalizationGetText"Info[2]: Writing Docs for unit
"CastleLog"Info[2]: Writing Docs for unit
"CastleMaterialProperties"Info[2]: Writing Docs for unit
"CastleMessages"Info[2]: Writing Docs for unit
"CastleMessaging"Info[2]: Writing Docs for unit
"CastleNoise"Info[2]: Writing Docs for unit
"CastleNotifications"Info[2]: Writing Docs for unit
"CastleNURBS"Info[2]: Writing Docs for unit
"CastleOnScreenMenu"Info[2]: Writing Docs for unit
"CastleOpenALSoundBackend"Info[2]: Writing Docs for unit
"CastleOpenDocument"Info[2]: Writing Docs for unit
"CastleParameters"Info[2]: Writing Docs for unit
"CastlePhotoService"Info[2]: Writing Docs for unit
"CastlePlayer"Info[2]: Writing Docs for unit
"CastleProgress"Info[2]: Writing Docs for unit
"CastleProgressConsole"Info[2]: Writing Docs for unit
"CastleProjection"Info[2]: Writing Docs for unit
"CastleQuaternions"Info[2]: Writing Docs for unit
"CastleRandom"Info[2]: Writing Docs for unit "CastleRays"Info[2]: Writing
Docs for unit "CastleRayTracer"Info[2]: Writing Docs for unit
"CastleRecentFiles"Info[2]: Writing Docs for unit
"CastleRectangles"Info[2]: Writing Docs for unit
"CastleRenderContext"Info[2]: Writing Docs for unit
"CastleRenderOptions"Info[2]: Writing Docs for unit
"CastleResources"Info[2]: Writing Docs for unit
"CastleScene"Info[2]: Writing Docs for unit
"CastleSceneCore"Info[2]: Writing Docs for unit
"CastleScreenEffects"Info[2]: Writing Docs for unit
"CastleScript"Info[2]: Writing Docs for unit
"CastleScriptArrays"Info[2]: Writing Docs for unit
"CastleScriptCoreFunctions"Info[2]: Writing Docs for unit
"CastleScriptImages"Info[2]: Writing Docs for unit
"CastleScriptLexer"Info[2]: Writing Docs for unit
"CastleScriptParser"Info[2]: Writing Docs for unit
"CastleScriptVectors"Info[2]: Writing Docs for unit
"CastleScriptXML"Info[2]: Writing Docs for unit
"CastleSectors"Info[2]: Writing Docs for unit
"CastleShapes"Info[2]: Writing Docs for unit
"CastleSoundBase"Info[2]: Writing Docs for unit
"CastleSoundEngine"Info[2]: Writing Docs for unit
"CastleSoundMenu"Info[2]: Writing Docs for unit
"CastleSpaceFillingCurves"Info[2]: Writing Docs for unit
"CastleSphereSampling"Info[2]: Writing Docs for unit
"CastleSphericalHarmonics"Info[2]: Writing Docs for unit
"CastleStreamUtils"Info[2]: Writing Docs for unit
"CastleStringUtils"Info[2]: Writing Docs for unit
"CastleSystemLanguage"Info[2]: Writing Docs for unit
"CastleTerrain"Info[2]: Writing Docs for unit
"CastleTestFairy"Info[2]: Writing Docs for unit
"CastleTextureFontData"Info[2]: Writing Docs for unit
"CastleTextureImages"Info[2]: Writing Docs for unit
"CastleThirdPersonNavigation"Info[2]: Writing Docs for unit
"CastleTiledMap"Info[2]: Writing Docs for unit
"CastleTimeUtils"Info[2]: Writing Docs for unit
"CastleTransform"Info[2]: Writing Docs for unit
"CastleTransformExtra"Info[2]: Writing Docs for unit
"CastleTriangles"Info[2]: Writing Docs for unit
"CastleTriangulate"Info[2]: Writing Docs for unit
"CastleUIControls"Info[2]: Writing Docs for unit
"CastleUIState"Info[2]: Writing Docs for unit
"CastleUnicode"Info[2]: Writing Docs for unit
"CastleURIUtils"Info[2]: Writing Docs for unit
"CastleUtils"Info[2]: Writing Docs for unit
"CastleVectors"Info[2]: Writing Docs for unit
"CastleVideos"Info[2]: Writing Docs for unit
"CastleViewport"Info[2]: Writing Docs for unit
"CastleWindow"Info[2]: Writing Docs for unit
"CastleWindowProgress"Info[2]: Writing Docs for unit
"CastleWindowRecentFiles"Info[2]: Writing Docs for unit
"CastleWindowsFonts"Info[2]: Writing Docs for unit
"CastleXMLConfig"Info[2]: Writing Docs for unit
"CastleXMLUtils"Info[2]: Writing Docs for unit
"X3DCameraUtils"Info[2]: Writing Docs for unit
"X3DCastleScript"Info[2]: Writing Docs for unit
"X3DFields"Info[2]: Writing Docs for unit "X3DLoad"Info[2]: Writing Docs
for unit "X3DTime"Info[2]: Writing Docs for unit
"X3DTriangles"Info[2]: Writing Docs for Introduction,
"introduction"Info[2]: Writing additional files for tipue search
engineInfo[1]: Donemake[2]: *** [Makefile:17: html] Error 1make[2]: Leaving
directory '/build/castle-game-engine-7.0-alpha.1/doc/pasdoc'make[1]: ***
[debian/rules:148: override_dh_auto_build-indep] Error 2make[1]: Leaving
directory '/build/castle-game-engine-7.0-alpha.1'make: *** [debian/rules:52:
binary] Error 2dpkg-buildpackage: error: debian/rules binary subprocess returned
exit status 2I: copying local configurationE: Failed autobuilding of packageI:
unmounting dev/ptmx filesystemI: unmounting dev/pts filesystemI: unmounting
dev/shm filesystemI: unmounting proc filesystemI: unmounting sys filesystemI:
Cleaning COW directoryI: forking: rm -rf
/var/cache/pbuilder/build/cow.293442gbp:error: 'git-pbuilder' failed: it exited
with 1
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