[Pkg-pascal-devel] Castle Game Engine 7.0-alpha.1 release, view3dscene 4.0.0

Paul Gevers elbrus at debian.org
Sat May 1 21:15:57 BST 2021


On 01-05-2021 21:52, Michalis Kamburelis wrote:
> Hm, looks like something tries to process
>     debian/fp-units-castle-game-engine/usr/share/castle-engine/android/integrated-services/freetype/app/src/main/jni/arm64-v8a/libfreetype.so
>     debian/fp-units-castle-game-engine/usr/share/castle-engine/android/integrated-services/freetype/app/src/main/jni/armeabi-v7a/libfreetype.so
> which are binary files, dynamic libraries for Arm 64-bit and Arm
> 32-bit, distributed to make it easy to build Android applications with
> freetype with CGE.>
> I don't think Debian processing should touch these so files at all.
> They should not require stripping or any other processing, they are
> ready for distribution on Android. When building for non-Android, they
> don't matter at all.

I think we stripped files like these from older versions. We should do
the same again. d/copyright has this:
Comment: Upstream ships convenience Windows dll files, a prebuild
android library and gradle files, all without source.

We should add those new libraries to the list of files and directories
to strip.


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