[Pkg-pascal-devel] Castle Game Engine 7.0-alpha.1 release, view3dscene 4.0.0

Michalis Kamburelis michalis.kambi at gmail.com
Sat May 1 23:08:23 BST 2021


Paul Gevers <elbrus at debian.org> wrote:
>
> I think we stripped files like these from older versions. We should do
> the same again. d/copyright has this:
> Comment: Upstream ships convenience Windows dll files, a prebuild
> android library and gradle files, all without source.
>
> We should add those new libraries to the list of files and directories
> to strip.
>

We actually publish exact source code for some of these, like

https://github.com/castle-engine/android-freetype
https://github.com/castle-engine/android-tremolo
https://github.com/castle-engine/android-openal

Still, it is probably easiest to just remove them from Debian CGE
package now. This would be consistent with what we do in Debian CGE
package with other such libraries (we have some precompiled libraries
for Android and Windows). It means that one cannot build Android or
Windows applications using Debian CGE package, but that is not
critical.

Looks like I just simply forgot to extend "make
strip-precompiled-libraries" command to account for the freetype
service. Done now, in
https://github.com/castle-engine/castle-engine/commit/acfe28d73c826dc71161bb4423f1620923c7a6a9
, so you can just apply it in Debian.

Regards,
Michalis



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