[Pkg-pascal-devel] Castle Game Engine build failure on sparc64.
David Bannon
dbannon at internode.on.net
Mon Nov 15 07:50:12 GMT 2021
On Sun, 2021-11-14 at 16:40 +0100, Abou Al Montacir wrote:
> Version: 1:5.2+dfsg-11+deb11u1
Hmm, against my 1:4.2 .....
> I think I forgot to say that you need to use the serial rather than
> the VGA output of QEMU. Use meny View/serial0 or hit Ctrl+Alt+3 (may
> need shift depending on keyboard).
I suspect thats more my problem than anything.
So, I tried connecting via a serial port (wow, long time since I used
minicom) and, yes, I can connect to install process that way. But its
pretty useless for what I had in mind, I had planned to try and build
Lazarus and tomboy-ng, both are GTK (or Qt) apps so, not very useful
over a serial interface !
So, do I assume that the sparc emulation does not do a GUI interface ?
> I'm going anyway to check ppc64el for doublecmd on a porter machine,
> so I may test on it rather than building a qemu image.
I can build a viable ppc64el vm here so I can do that test for you if
you like ? Right now it has a FPC and Lazarus direct from FPC
themselves rather than a Debian install but I can 'fix' that.
Especially if I can come to grips with this backing_file approach. ;-)
Davo
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