Bug#694260: Fwd: Re: [Bug-freedink] Bug#694260: freedink: Stack corruption

Manuel A. Fernandez Montecelo manuel.montezelo at gmail.com
Sun Jan 6 18:28:58 UTC 2013


Hi,

2012/12/3 Bas Wijnen <wijnen at debian.org>:
> I'm usually hesitant to assign a bug to a library, because it often
> happens that the actual bug is in the calling code. This is even more
> likely with freedink, which originates from code with lots of bugs.
>
> However, in this case I think I really did hit a bug in the library. If
> you disagree, feel free to assign it back of course.

I was trying to investigate the problem but didn't get very far.

I tried to use the "save4.dat" but the hero doesn't appear in front of
any cave, but inside castle walls, with "screen locked", and I have to
kill monsters through walls (!?!?) so the screen unlocks and I can get
out of the castle.  Still, no caves.

I get errors like:
  ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred
  ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred

and sometimes the effects don't play, other times they do.

I can confirm that "minibug" crashes for me also, I am not 100% sure
if it's fault of the library or not -- probably it is.

Perhaps we should have a -dbg package for the library, but unless this
is urgent or a very important problem for the game (you said that it
had multiple bugs/crashes), I would prefer to wait until after the
release (I am a bit busy right now).


Cheers.
-- 
Manuel A. Fernandez Montecelo <manuel.montezelo at gmail.com>



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