[Tux4kids-commits] r1031 - tuxmath/branches/lan/src
akash gangil
gangil-guest at alioth.debian.org
Thu Jun 11 19:44:47 UTC 2009
Author: gangil-guest
Date: 2009-06-11 19:44:46 +0000 (Thu, 11 Jun 2009)
New Revision: 1031
Modified:
tuxmath/branches/lan/src/mathcards.c
tuxmath/branches/lan/src/titlescreen.c
Log:
temp. workaround
Modified: tuxmath/branches/lan/src/mathcards.c
===================================================================
--- tuxmath/branches/lan/src/mathcards.c 2009-06-11 18:23:34 UTC (rev 1030)
+++ tuxmath/branches/lan/src/mathcards.c 2009-06-11 19:44:46 UTC (rev 1031)
@@ -368,23 +368,23 @@
mcdprintf("max answer, formula size: %d, %d\n",
max_answer_size, max_formula_size);
/* set up new list with pointer to top: */
- if(n==1) //if selects server , n==1 from titlescreen.c
- {
+// if(n==1) //if selects server , n==1 from titlescreen.c
+// {
question_list = generate_list();
next_wrong_quest = 0;
/* initialize counters for new game: */
quest_list_length = list_length(question_list);
- SendQuestionList(question_list,quest_list_length);
- }
+// SendQuestionList(question_list,quest_list_length);
+// }
-if(n==0) //if selects client , n==0 from titlescreen.c
-{
- next_wrong_quest = 0;
- ReceiveQuestionList(question_list,quest_list_length);
+//if(n==0) //if selects client , n==0 from titlescreen.c
+//{
+// next_wrong_quest = 0;
+// ReceiveQuestionList(question_list,quest_list_length);
-}
+//}
/* Note: the distinction between quest_list_length and */
/* unanswered is that the latter includes questions */
/* that are currently "in play" by the user interface - */
Modified: tuxmath/branches/lan/src/titlescreen.c
===================================================================
--- tuxmath/branches/lan/src/titlescreen.c 2009-06-11 18:23:34 UTC (rev 1030)
+++ tuxmath/branches/lan/src/titlescreen.c 2009-06-11 19:44:46 UTC (rev 1031)
@@ -73,7 +73,7 @@
char **lesson_list_titles = NULL;
char **lesson_list_filenames = NULL;
int num_lessons = 0;
-int n=0;
+//int n=0;
/* --- media for menus --- */
@@ -910,7 +910,7 @@
{
int difficulty = -1;
- n=1;
+ // n=1;
int g;
//just leech settings from arcade modes
const char* diff_menu_text[NUM_MATH_COMMAND_LEVELS + 1] =
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