[Tux4kids-discuss] Regarding tuxcoding

deneche abdelhakim adeneche at gmail.com
Tue Feb 18 14:04:37 UTC 2014


Could you give me more details about the problem with frame and origin() ?

Thanks


On Tue, Feb 18, 2014 at 2:11 PM, Umang Goel <umang.goel.in at gmail.com> wrote:

> Hi deneche,
>
> I've already started updating the code to the latest version of HaxeFlixel
> but I'm facing problem in the use of frame variable and the origin()
> function.I'd also looked into the two issues and I was able to resolve one
> of them which was regarding the use of step up command.I couldn't test it
> as I was unable to compile the code due to version issues but I'm pretty
> sure that it is fixed.
> So I would like to know what I should do next? I can continue updating the
> code but I'm stuck with the use of "frame" and "origin" in the upgraded
> version so I need some help.
>
> Thanks,
> Umang Goel.
>
>
> On Tue, Feb 18, 2014 at 2:08 AM, deneche abdelhakim <adeneche at gmail.com>wrote:
>
>> If I get some time I will try to update the code to the latest version of
>> HaxeFlixel and Haxe
>>
>>
>> On Thu, Feb 13, 2014 at 12:37 PM, Umang Goel <umang.goel.in at gmail.com>wrote:
>>
>>> Hi,
>>>
>>> I've got haxeflixel configured (using link mentioned in the tuxcoding
>>> wiki page) and its working but the problem is that its version is 3.1.0 so
>>> its compatible with the new API.
>>> As many of the commands have been changed in this new API and the
>>> original code doesn't used the current API , I'm not able to build the
>>> project. When I asked on the haxeflixel forum about this problem they
>>> suggested to modify the code to use the current API.
>>> Here is the link to the changes that have been made :
>>> https://github.com/HaxeFlixel/flixel/blob/dev/CHANGELOG.md
>>> Even the error is shown for the import org.flixel.FlxGame command used
>>> in the Main.hx.
>>> So could anyone suggest a solution for this problem.
>>>
>>> Thanks,
>>> Umang Goel.
>>>
>>>
>>>
>>> On Thu, Feb 13, 2014 at 2:41 AM, Umang Goel <umang.goel.in at gmail.com>wrote:
>>>
>>>> Hi  deneche,
>>>> I've used the same link mentioned in the tuxcoding wiki page to setup
>>>> haxeflixel and its version is 3.1.0.
>>>> Could you please tell the version you have used in the original code.
>>>>
>>>> Thanks,
>>>> Umang.
>>>>
>>>>
>>>> On Thu, Feb 13, 2014 at 2:28 AM, deneche abdelhakim <adeneche at gmail.com
>>>> > wrote:
>>>>
>>>>> You need to get HaxeFlixel working first, then updating the game
>>>>> should be doable. Follow the build instructions in tuxCoding wiki to get
>>>>> HaxeFlixel working, I put links to HaxeFlixel's official guide, so it
>>>>> should be up to date (hopefully)
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Wed, Feb 12, 2014 at 9:39 PM, Umang Goel <umang.goel.in at gmail.com>wrote:
>>>>>
>>>>>> No.
>>>>>> I aksed about it on the forum and they replied that HaxeFlixel is
>>>>>> upgraded due to which it didn't compile.
>>>>>>
>>>>>>
>>>>>> On Thu, Feb 13, 2014 at 2:08 AM, Umang Goel <umang.goel.in at gmail.com>wrote:
>>>>>>
>>>>>>> No.
>>>>>>> I aksed about it on the forum and they replied that HaxeFlixel is
>>>>>>> upgraded due to which it didn't compile.
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Feb 13, 2014 at 1:57 AM, deneche abdelhakim <
>>>>>>> adeneche at gmail.com> wrote:
>>>>>>>
>>>>>>>> Hi Goel,
>>>>>>>>
>>>>>>>> Did the Hello world example from HaxeFlixel work for you ?
>>>>>>>>
>>>>>>>>
>>>>>>>> On Wed, Feb 12, 2014 at 8:41 PM, Umang Goel <
>>>>>>>> umang.goel.in at gmail.com> wrote:
>>>>>>>>
>>>>>>>>>
>>>>>>>>> Hi AbdelHakim,
>>>>>>>>>
>>>>>>>>> I have installed haxe and openfl on my pc and when i tried to
>>>>>>>>> build the source code it didn't compile.
>>>>>>>>> HaxeFlixel is being upgraded to 3.1.0 and the version used in the
>>>>>>>>> source code is different so many function calls have been changed and some
>>>>>>>>> functions have been modified.
>>>>>>>>> So how should I proceed now ?
>>>>>>>>>
>>>>>>>>> Thanks,
>>>>>>>>> Umang Goel.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Fri, Feb 7, 2014 at 2:32 PM, deneche abdelhakim <
>>>>>>>>> adeneche at gmail.com> wrote:
>>>>>>>>>
>>>>>>>>>> Hi Umang,
>>>>>>>>>>
>>>>>>>>>> TuxCoding is written in Haxe which is already platform
>>>>>>>>>> independent and supports both desktop and mobile platforms. re-writing the
>>>>>>>>>> game from scratch would be a huge waste of resources as lot's of work has
>>>>>>>>>> already been made into the game. As you may have noticed the game is still
>>>>>>>>>> incomplete, so any effort put into finishing it would be much appreciated.
>>>>>>>>>>
>>>>>>>>>> Thanks,
>>>>>>>>>> AbdelHakim Deneche
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Thu, Feb 6, 2014 at 1:08 PM, Umang Goel <
>>>>>>>>>> umang.goel.in at gmail.com> wrote:
>>>>>>>>>>
>>>>>>>>>>> Hi,
>>>>>>>>>>> I wanted to ask if you are considering tuxcoding for re-writing
>>>>>>>>>>> from scratch using platform independent tools or for any upgrades in its
>>>>>>>>>>> original source code.
>>>>>>>>>>>
>>>>>>>>>>> Thanks,
>>>>>>>>>>> Umang Goel.
>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
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>>>>>>>>>>>
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>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
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>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
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>>>>
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