[Tux4kids-discuss] Tuxmath on Windows
B Luchen
cheezmeister at gmail.com
Thu Jul 16 16:59:57 BST 2020
SDL2 is preferred over 1.2 for quite a while now. I’m not sure what
proportion of active users are stuck on SDL1.2 for whatever reason, but I
would guess that it’s small.
AFAIK, net play never made it past proof of concept stage but I could be
mistaken.
Static windows build is the way to go. The convention even for software
that binds to DLLs, is to bundle them with the binary.
HTH
-B
On Thu, Jul 16, 2020 at 10:34 AM LM <lmemsm at gmail.com> wrote:
> I just updated all my development libraries on Windows and I'm
> rebuilding Tuxmath with the latest versions. Was checking my build
> using SDL and noticed that the fullscreen mode title window and menus
> do not center properly on screen. I thought this might be a recent
> bug, so I went back to 2.0.2 and tried the executable available for
> Windows on Sourceforge. Was surprised to note the same screen issue
> there. I'm wondering if this is worth trying to fix because the issue
> doesn't occur if built with SDL2 in place of SDL. I'm also attempting
> to get Nalin's espeak additions working successfully on Windows. So
> far, it's working okay for the menus, but not for the game itself. It
> was crashing during the game, but I modified the memory handling and
> now it's just slowing to a crawl and freezing during the game. Will
> test my modifications on Linux if I can get a successful fix for
> Windows.
>
> I'm hoping to put together some sort of static build of Tuxmath for
> Windows at some point. Was debating between building it statically or
> using shared libraries, but I think it'll be easier for the end user
> if there aren't dozens of dlls required. Are there any preferences as
> to having it build with SDL 1.2.15 or SDL2? Tuxmath will work with
> either. I've backported sdl2_ttf and sdl2_image to work with SDL
> 1.2.15. Is anyone using the sdl_net features in Tuxmath? I've never
> personally had a use for them, so I've never tried them or tested with
> them. Creating a Windows executable to distribute could take a while
> because there are a lot of libraries involved (over 20) and I would
> need to make sure all the source code is available for all those
> libraries as well as my Tuxmath patches and its source. If anyone has
> any related suggestions or tips, I'd be interested in hearing them.
>
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