No subject


Thu Aug 20 06:46:28 UTC 2009


           /*----------------------------------------------------*/
           /* Some other key - player is actually typing!!!!!!!! */
            /*----------------------------------------------------*/

            /* See what Unicode value was typed: */
            key_unicode = event.key.keysym.unicode;

 I don't know how SDL behaves when used with languages that require
multiple keypresses to generate a character.  If the final keypress in
the combination causes a keypress event with the desired unicode, then
we just need to figure out a way to ignore the preliminary key events.
 But maybe SDL doesn't "know" about these input methods, in which case
we might be a long way from being able to support this.

I would think that this issue must have come up with the Indic languages.

Regards,

David Bruce



More information about the Tux4kids-tuxtype-dev mailing list