CrystalSpace (and more) packages
Angel Abad
angelabad at gmail.com
Fri Dec 4 16:28:50 UTC 2009
2009/12/4 Pablo Martin <caedes at sindominio.net>:
> Hi!
Hi! Sorry for my delay in response about crystalspace packages, I had
problems with my work, etc... So, now my email address is
angelabad at gmail.com. But now I have time again. This packages are for
ubuntu, and need some rework to build in Debian, but its possible.
The problem is the crystalspace version used for this packages. If
somebody want to try make and co-maintain (with Pablo's help)
crystalspace (1.4) packages I can help to switch to debhelper 7
(instead of cdbs). If have some work made in my laptop. If somebody
wants, we can collaborate with this initial version in git or svn
repository.
Best Regards.
> I write regarding packages for crystalspace. I have been working with
> Angel Abad (angelabad FROM gmail.com) on packages for a nice development
> environment for crystalspace (we're working with these packages since 2
> years of so).
>
> This includes:
> * crystalspace
> * cel (entity layer)
> * csexternal (additional plugins for cs)
> * blender2crystal (blender exporter for cs and cel)
> * cegui python (ui library)
> * bullet (physics library)
>
> The packages are currently at:
> * https://edge.launchpad.net/~doodo/+archive/ppa/+packages
>
> There is also a libcrystalspace1.4-cgplugin with the contrib part of
> crystalspace (the shader plugin using nvidia's cg), but we can talk
> about later (its somewhere else now because of its non-free nature
> -http://doodo.org/ubuntu/ in case someone is interested)
>
> built for ubuntu karmic.
>
> I'd like to talk about including these packages in debian, i see there
> is already a crystalspace package, and i'd be willing to adapt to use
> that one if necessary. Still, i think our packages should be quite good
> (they've been made by Angel) so it can be considered to use our rules.
> Our packages are using atm a bit of a strange version (cs pre 1.4 and
> cel post 1.4, but that can be easily adapted to use 1.4)).
>
> Well... i'm a bit new to this, so i await your instructions :). Note
> Angel is the better packager of us, but i will be probably more
> involved. I am a crystalspace developer and know its internal details
> for packaging pretty well, so i can be of assistance with upstream
> communication, pushing changes upstream, fixing upstream bugs and also
> doing basic packaging (repackaging, upgrading stuff and so on).
>
> Greetings!!
>
> Pablo
>
>
>
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