[Pkg-pascal-devel] Castle Game Engine 6.4 "fixes" branch for FPC 3.2.0

Michalis Kamburelis michalis.kambi at gmail.com
Sun Jun 21 13:23:00 BST 2020


Hello,

FPC 3.2.0 was recently released, and I guess you'll be working now on
introducing it into Debian :)

I wanted to mention that I made a "v6.4-fixes" branch in Castle Game Engine
GitHub repository,
https://github.com/castle-engine/castle-engine/tree/v6.4-fixes . This
contains *absolutely minimal* changes to  the last CGE 6.4 release code, to
add documentation fixes and fix compilation with FPC 3.2.0.

So I guess in Debian you may want to apply the same changes (you can
compare GIT v6.4 tag with v6.4-fixes branch) to have CGE in a version that
compiles with FPC 3.2.0.

Of course all those fixes, and much more, are also in CGE master. As I
spoke with Paul some time ago, I'm working hard since a long time now on a
new CGE version 7.0 (with a ton of new features mentioned on
https://github.com/castle-engine/castle-engine/wiki/New-Features-in-Castle-Game-Engine-7.0
, see also CGE news on https://castle-engine.io/wp/ ). I hope that in the
near future (I really hope for July/August) I will be able to just release
CGE 7.0, and then Debian could package it :)

Best regards to everyone,
Michalis
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