[Pkg-pascal-devel] Castle Game Engine 7.0-alpha.1 release, view3dscene 4.0.0

Abou Al Montacir abou.almontacir at sfr.fr
Tue Feb 23 22:54:56 GMT 2021


I'm trying to build CGE 7.0-alpha for experimental and hit the following
issues:Compiling tools/build-tool/code/toolios.pasCompiling tools/build-
tool/code/tooliospbxgeneration.pasCompiling tools/build-
tool/code/toolandroidmerging.pasCompiling tools/build-
tool/code/toolnintendoswitch.pasCompiling tools/build-
tool/code/toolmacros.pasCompiling tools/build-
tool/code/toolpackagecollectfiles.pasLinking tools/build-tool/castle-
engine723852 lines compiled, 21.5 sectools/texture-font-to-pascal/texture-font-
to-pascal_compile.shAn unhandled exception occurred at
$00000000008AC60B:Exception: Could not load OpenGL from
libGL.so.1  $00000000008AC60B
There are no additional information.Can that be because build should depends on
a specific OpenGL version?
-- 
Cheers,
Abou Al Montacir
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